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China PC online game market report 2019 | PC Gamer
China limits children to 3 hours of online gaming a week | Financial Times
China's Game Revenue to Hit $35 Billion by 2021, MOBAs to Overtake MMOs – ARCHIVE – The Esports Observer
China Gaming Firms Toe The Line - Asia Financial News
China's Gaming Restrictions Aren't As Anti-Gaming As You Think
Niko – The most trusted provider of games market intelligence for Asia and the Middle East
China's Console Gaming Market Expected to Be Worth $2.5 Billion by 2025 - Caixin Global
Chinese state media slams video games, warns of addiction among children
New research from Niko Partners: Asia share of the global esports market continues to grow – European Gaming Industry News
Tencent – Niko
Reports – Niko
Niko Report Sheds Light on Mobile Gaming in Asia – ARCHIVE – The Esports Observer
Niko – The most trusted provider of games market intelligence for Asia and the Middle East
China Government Grants Publishing Licenses to 33 Imported Games, including League of Legends: Wild Rift – Niko
TIPS FOR LOCALIZING YOUR GAME FOR CHINA IN 2019 – EC Innovations
Booming Chinese MMO Games Market Forecast To Generate $6.1 Billion In 2012
Regulators in China Ban Minors From Online Gaming More Than 3 Hours Per Week
Daniel Ahmad on Twitter: "ICYMI: China's video game regulator approved 33 import games yesterday including key titles such as League of Legends: Wild Rift, Diablo Immortal, Pokémon Quest, EVE Echoes, Super Mario
Microsoft Looks to Boost Cooperation With Chinese Game Developers - Pandaily
Niko Partners: 75% of China's 720 million gamers live outside the biggest cities | VentureBeat
Tencent - Wikipedia
What's China gaming at? Why its tech giants are snapping up video game studios
China's Tencent imposes controls to tackle gaming addiction among children | Financial Times